Wednesday, February 24, 2010

The robots been destroyed!!!!! ARRRR

I was talking to a good friend my mine the other day about situating products, and just for fun/a test for my robot, in some of his shots. This young talented man is Philip Vorlicek, photographer (philipvorlicek@hotmail.com). So while we on a trip together he took some beautiful panoramic's and natures shots. The fun begins. I used his shots to create a destroyed Robot mecha render.

Started with the background shot and placed the Bot's torso in situe.
Taken by Philip Vorlicek


I then created a HDR out of another one of Philip Vorlicek's panoramic shots..



This is the final image, very emotive. Probably the koolest one yet.

A broken robot left to rust over the ages, forgotten....

Saturday, February 6, 2010

Stary Robotic night!!!

Milky way photo, beautiful! I will use this for my last render.
Slight problem, for the robot to keep its correct size it wont fit in the photo. To cut the leg off would look weird so I'm going to have to extend the background!!!!

Final result! :)

2nd Image - Front view!!!!!!!

Original Image. A closed off abandons room, prefect for the rugged, abandoned look for the sexy Bot
I placed my bot in the room, the lighting was really difficult, because there were no actual lights in the room so its hard to replicate a lighting direction.....
So i made the light come from the front top right.

Again the shadows were terrible for the situation, so I used the same trick as last time. Overlay :)

A few touch ups and brightness issues, and BAM!


3rd render coming next!

Thursday, February 4, 2010

Composition Time!!

Original Image. Taken by Thomas Boulvin, tilted for easy rendering.


I modified the lighting and environment to get the best result out of the beaten up materials.

Modified the angle and rendered at a much high resolution...

Alot of thing were still very wrong with the render, i spent alot of time fixing up the imperfections in the metal. There were plenty of mistakes that occurred because the material wasn't made for mapping. I fixed the lines on the legs, changes some of the lighting on the leg so there were smooth shadows rather than harsh shadows. The main problem was the shadows, what i did was go back and render the same angle of my robot with no background as below. Cut him out and placed new, more intense shadows over the older render to kick out the shadows.
BAM, shadow are much better. no imperfection in the metals, I placed my logo on the wall, tried to make it look like graphite, and my email on the beam. 1st shot done! :)Next render time.......... hehe this is fun!

Wednesday, February 3, 2010

Making my Bot more aged and used (lolz)

So previously I said I wanted to make my bot more aged/ancient looking. Like some one has abandoned it after a life time of use.

So after researching a lot of materials i wanted to replicate I decided on complete rust with details showing through. Here is the result haha........

Love the rusted look but its not convincing, I want more raw metal thats been worked and used
Like this!!!!!!!!!!!

I'm defiantly going to work up this shot for sure!!!!!! I love this one! more in th next post!

Playing with the story!

I'm happy with my CAD model now so I want to create its story, figure out the best angles/best textures and environments to give him substance.

Playing with ideas.....



Conclusion, I want the bot to be less shinny and more aged, beaten up, left for a thousand years in a environment staying, waiting, idling till one day its found and useful again...... more exploration

Tuesday, February 2, 2010

What story do i want my mecha to have!

Now come the good bits!!! Picking and environment and textured for my Bot!!

Mother %^&$ PIMP. I started thinking I would place my bot in a war environment but reconsidered. I didn't put weapons on him, there is no need for him to be a symbol of aggression.

First test render, gun metal coloured crome details.!
Red = FAIL............. I added a glass cover to its face for more complexity and to allow this robot to have a visually working brain..... ooo

Yes dodgy glowing brain! I regret my choice here to make it glow!

Close up of the glowing brain concept! (still not a good idea..... had to make sure, sounded kool in my head..............)

Love the detail, went back to my CAD and allowed different textured to be placed on one body, thus allowing the orange details. Defiantly keeping these kinds of details.


Green = Fail so I stopped... haha

First happy test render! Gun metal grey, orange crome details, clear glass, placed in a non visible city environment (the reflections) Any question about anything just email me :)


Me liky! more comming up!

Problematic Back Leg!!!!!!!!!!

The back leg is not behaving, I was quiet adventures with the contours thus the surfaces are uneasy! Nice way of saying they are trying to push the boundaries in a bad way!



Ill fix the contours of the leg and move ot to the kooooool parts of the journey!

It looks like a pod racer atm

Ok, I fixed the bad surfaces on the body so I can put the two together!

Starting to loooooook PIMP!

Shown here in gun metal with coloured detail joints.

Tell me what u think!

Leg Modeling!!!!

I started by modeling the leg because I wanted the front legs to be the most imposing!! Thus define the size of the rest of the body. Design process is very particular! hehe



This leg progressed over a long period of time! The next step and some what the most important is the body!


The like the body shape but it has to many edges and defined line! This is a problem, it make the surface look unfinished and placing textures on later will be very difficult. Ill have to fix this!!!!!!


Monday, February 1, 2010

Basic body and form! Sketching exploration

I wanted to create tghe basic body shape before I started modeling or I would waste alot of time uming and arrrring over nothing!!!



YEAAA i like it! Ill use this body shape!

Next stage is modeling......... hehe (ill start with the legs, work my way up mmmmmmm)

Who feels like designing a ROBOT!!!!!!!!!!!!!!

FIRST THINGS FIRST PEOPLE. Inspiration..... this is what I used

I wanted to create a futuristic robot, smooth lines. Then I will add in the rugged-ness later when I render.
My main aim for this project was to show modeling(surfacing) and rendering skill - to improve myself.

These are the picture I used when visualizing my new machine....

I like the the smooth shapes of this one......

I love the beaten up look of this one and simplicity....
Body kind of this shape for sure.!!!!!!!!!!!!!!!


And the sketching starts!!!!!! Fck yea

A new era!


The journey begins with the birth of a new designer. This blog will contain the little thing is life that make it memorable. The path of a young, motivated, entrepreneurial industrial designer who is committed to finding means of getting his wings so he can test how close he can get to the sun.........